The Aetherlight: Chronicles of the Resistance
With Pocket Pinata Interactive
My Roles: Game Designer, UX Designer
Platforms: iOS/Android, PC
Team Size: 15+
Duration: 1.5 Years
Designed new features for an open world, children’s MMO RPG, The Aetherlight: Chronicles of the Resistance
Helmed my own ideas and pitched them during daily design meetings
Used Miro to create new in-game flows specifically with game balance, social features, and general UI optimizations
Collaborated with a team of 15+ individuals ranging in artists, programmers and the QA team