Job at Centre for Elder Research

My Roles: Lead Gameplay Programmer (c#, Unity Engine), Game Designer

Team Size: 3

Duration: 4-months

Secret Story is a game which I developed along side two other students for the Centre for Elder Research in Oakville, Ontario.

For my second co-operative education term, my team was assigned to design a tablet game for older adults used to promote social inclusion and reduce loneliness. This endeavor required excessive research, playtesting, and iteration which brought the game to its Alpha stage of development at the end of my 420 hour co-op term.

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Watch the video to the right for a full summary of the game design/experience!

Game Download: (select resolution, 1024 x 768 for proper iPad resolution)

https://drive.google.com/open?id=0B1cFRyd3MgNbQzVkdm96RUtCZFE 

Sheridan College Blog:

http://curiosities.sheridancollege.ca/an-inside-look-at-secret-story/                                

                                               

For our Alpha build, we had two playable stages in the game

For our Alpha build, we had two playable stages in the game

This is what the core gameplay screen looks like. "Hiders" hide their secret in the environment.     Once the "secret story" is found by other players, the "Hiders" must share their story!

This is what the core gameplay screen looks like. "Hiders" hide their secret in the environment. 

Once the "secret story" is found by other players, the "Hiders" must share their story!

This is 1 / 120 different questions that can be discovered! 

This is 1 / 120 different questions that can be discovered!