The Aetherlight: Chronicles of the Resistance

With Pocket Pinata Interactive

My Roles: Game Designer, UX Designer

Platforms: iOS/Android, PC

Team Size: 15+

Duration:  1.5 Years


  • Designed new features for an open world, children’s MMO RPG, The Aetherlight: Chronicles of the Resistance

  • Helmed my own ideas and pitched them during daily design meetings

  • Used Miro to create new in-game flows specifically with game balance, social features, and general UI optimizations

  • Collaborated with a team of 15+ individuals ranging in artists, programmers and the QA team

VIEW FULL RESOLUTION WORK SAMPLE HERE: